Plugin messages and helpers¶
Plugin messages¶
Logs the plugin messages (custom payloads) your client sends and receives, both ways: in the hub's Debug ā Plugin messages, the last 500 as a row each ā time, direction, a colour per channel, size and a preview. The header counts them (in / out / channels), Pause freezes the list so a fast stream holds still while you read, and you can filter by channel or text. Nothing is kept while logging is off.
Click a message to open it: the decoded text (readable for the JSON and strings most plugins send) and a hex + ASCII dump of the raw bytes, so a binary payload is legible too.
They can also be printed (Print) to chat, a line each as the hub's rows read (direction, the channel in its colour,
size, a preview; hover for the whole text, click to copy it), or to the game's log, as lines like
Plugin message SāC <channel> <bytes>B "<text>".

The packet viewer counts plugin channels too, by size and rate, to find the one that floods the connection.
Copy your position¶
| Key | Copies |
|---|---|
| F6 | Your exact position (x y z) |
| F7 | Your block position |